Pets
If
you
are
a
class
that
uses
pets
you
should
learn
everything
you
can
about
them,
including
how
to
best
control
them.
Summon
Pet
Once
you
are
allowed
to
have
a
pet
you
need
to
learn
how
to
summon
it.
Typically,
you
need
to
first
get
training
to
receive
your
pet.
Once
you
do
that,
a
new
summon
pet
button
will
appear
in
your
spells
menu.
Hunters
have
to
convert
a
pet
from
the
wild
with
their
special
ability.
Drag
the
summon
pet
button
on
to
one
of
your
action
bar
pages,
and
summon
your
pet.
You
will
now
see
a
new
mini
action
bar
that
is
used
to
control
your
pet.
This
is
your
pet
action
bar.
Pet
Action
Bar
Pet
users
get
a
special,
smaller
action
bar
they
can
use
to
control
their
pet.
You
can
drag
abilities
onto
this
action
bar.
Your
pet
bar
disappears
when
your
pet
dies.
You
can
modify
the
auto-cast
status
of
pet
spells
in
the
pet
spellbook.
Pet
Training
You
can
gain
new
abilities
for
your
pet
by
visiting
a
pet
trainer
for
that
specific
pet.
If
you
don't
know
where
to
find
one,
ask
more
experienced
players
of
that
class.
The
trainers
are
around,
but
they
may
be
difficult
to
find.
Try
visiting
a
new
town.
Pet
Location
Your
pet
shows
up
on
the
mini-map.
The
mini-map
is
very
useful
for
keeping
track
of
how
far
away
your
pet
is
as
you
travel
around
the
world.
Pet
Death
If
you
get
too
far
away
from
your
pet,
or
if
the
pet
gets
stuck,
it
will
eventually
unsummon.
You
will
have
to
summon
your
pet
again.
Learn
to
lead
your
pet
around
so
it
doesn't
fall
behind.
Another
option
is
to
dismiss
your
pet,
and
then
summon
it
again
once
you've
reached
your
destination.
Pet
Healing
Your
pet
will
heal
after
combat
is
over.
Also,
you
can
heal
it
yourself.
Pet
Buffs
You
can
buff
up
your
pet!
Give
it a
shot.
Dismiss
Pet
Right-click
on
your
pet's
name
bar
to
see
additional
pet
options.
Warlocks
can
dismiss
a
pet
if
they
no
longer
need
it
or
wish
to
switch
pets.
Hunters
need
to
use
an
ability
"dismiss
Pet"
to
dismiss
their
pets.
Abandon
Pet
Hunters
can
Abandon
a
pet
forever
in
order
to
acquire
a
new
one.
If a
less
permanent
solution
is
desired,
they
can
stable
a
pet
or
use
"dismiss
Pet"
Stable
Pet
Hunters
can
choose
to
stable
their
pet
at
an
NPC
which
is
usually
located
outside
a
local
inn.
Stabling
a
pet
is
like
storing
it
in a
bank,
a
less
permanent
solution
than
abandonment.
Once
the
pet
is
stored,
the
hunter
can
tame
and
train
a
new
pet
which
can
also
be
stabled
or
unstabled
at
any
time.
Only
2
pets
can
be
in a
stable
at
any
given
time
while
a
third
is
unstabled
and
summonable
at
the
hunter's
command.
Pet
Modes
While
your
pet
is
active
you
have
several
common
buttons
to
control
it:
Attack:
Select
a
target,
and
hit
the
attack
button.
There's
a
hot
key
to
do
it
too.
Look
it
up
in
the
options/controls
menu.
Pets
will
try
to
get
behind
their
targets
when
engaging
in
melee
combat
Follow:
This
command
tells
your
pet
to
ignore
everything
else
and
just
follow
you.
Stay:
This
is
useful
when
you
want
your
pet
to
stay
in
place.
You
can
leave
it
outside
of
town
or a
building,
go
do
your
business,
and
then
come
back
to
it.
That
way
it
won't
be
traveling
around
trying
to
reach
you.
Aggressive:
If a
monster
comes
within
range
of
the
pet,
the
pet
moves
to
attack
the
monster.
Defensive:
The
pet
responds
if
attacked
but
otherwise
won't
act.
Passive:
The
pet
just
sits
there
and
does
not
attack.
This
is
useful
if
you
want
to
stop
a
pet
from
attacking
to
play
around
with
hate
lists
or
for
other
reasons.
It
comes
in
handy.
Pet
Control
You
need
to
manage
the
hate
of
the
monster
between
you
and
your
pet.
The
monster
attacking
your
pet
is
about
to
kill
it
then
you
need
to
either
heal
your
pet
or
get
the
monster
to
attack
you
instead.
You
can
transfer
the
monster
over
to
you
by
casting
spells
on
the
monster
that
really
make
it
angry.
You
will
have
to
figure
out
which
spells
do
that.
If
the
monster
is
too
focused
on
you,
you
need
to
stop
attacking
it
and
use
whatever
pet
abilities
your
pet
has
to
make
the
monster
angry
enough
to
fight
it
instead.
Learning
how
to
properly
manage
monster
hate
can
take
some
time.
The
goal
is
to
keep
both
you
and
your
pet
alive
until
the
end
of
combat.
If
you're
in a
party
and
your
pet
is
attracting
too
much
attention,
have
it
stop
attacking
until
the
monster
focuses
on
someone
else
in
the
party.
Then
wait
a
bit
longer
and
have
your
pet
rejoin
the
fight
again.
That
way
your
pet
can
continue
to
attack
and
live
while
the
monster
is
attacking
someone
else.
When
you
give
your
pet
commands
it
will
cancel
any
spells
they
are
currently
casting.
Pet
Stats
All
pets
receive
a
percentage
of
their
master's
armor,
spell
damage,
spell
resistances,
attack
power,
and
stamina.
You
can
check
out
the
bonuses
on
your
character
screen
under
your
stats.
For
example
increasing
your
Intellect
will
also
increase
your
pet's
Intellect
as
shown
on
the
character
screen
under
base
stats.
Rookie
Mistakes
If
your
pet
is
in
Aggressive
mode
inside
of a
dungeon
it
will
typically
go
crazy
and
wake
up
lots
of
monsters.
Change
it
to
Passive
or
Defensive
mode.
When
traveling,
make
sure
your
pet
is
not
in
Aggressive
mode.
Otherwise,
your
pet
will
really
slow
you
down
by
attacking
everything
you
pass.
You
should
either
change
it
to
Passive
mode
or
unsummon
the
pet
if
you
don't
think
you
will
need
it.
At
the
start
of a
battle
make
sure
your
pet
is
attacking.
If
it
is
standing
around,
it's
not
helping.
You
can
use
hot
keys
to
make
your
pet
attack
faster.
To
make
the
pet
attack,
press
Control
and
1
buttons
at
the
same
time.
Pet
Fun
Go
into
a
newbie
region
and
use
your
pet
to
destroy
some
monsters.
It
is
funny
to
have
your
pet
do
all
the
work
as
you
watch!
Kill
someone
with
your
pet
in
player
vs.
player
combat!
Use
emotes
on
your
pet!
/hug
pet
=]
Use
powerful
pets
to
scare
newbies.
They
will
think
it's
a
monster
if
they
are
not
familiar
with
the
pets
that
players
can
use.
Other
Information
Warlock
and
Hunter
pets
will
be
automatically
dismissed
when
you
summon
a
mount.
These
pets
will
return
on
dismount.
This
does
not
affect
pet
happiness
for
Hunters.
Pets
will
not
attack
targets
that
are
under
the
influence
of
crowd
control
(sheep,
banish,
etc.).
Pets,
summons
and
guardians
are
not
susceptible
to
charm.
Pets
and
summons
will
use
their
combat
abilities
as
often
as
possible.
If
you
tell
your
pet
to
attack
a
creature,
it
won't
be
distracted
unless
taunted.
The
pet
action
bar
is
greyed
out
while
the
pet
is
confused
or
fleeing.
Pets
of
other
party
members
display
in
the
party
UI.
You
can
see
pet
health
and
harmful
effects
on
the
pet.
You
can
turn
this
functionality
on
and
off
in
the
Interface
Options
menu.
Common
Pet
Questions
Can
I
give
items
to
my
pet?
No.
Can
I
name
my
pet?
Hunters
can
name
their
pets.
Warlocks
cannot.
Do
pets
take
up
extra
experience?
No.
What
classes
get
pets?
Warlocks
and
Hunters
can
get
permanent
pets.
Priests
can
control
humanoid
monsters
as a
pet
for
a
limited
amount
of
time.
There
are
other
ways
to
get
pets.
For
example,
Engineers
can
construct
pets.
There
are
items
that
players
can
find
that
create
a
pet
for
a
limited
amount
of
time.
Players
can
also
buy
non-combative
pets
that
are
purely
for
show.