Auchenai
Crypts
By
vinsyra
Level:
66-68
Players:
5
Located:
Auchenai
Crypt,
The
Large
Crater
to
the
South
of
Shadrath
City
Heroic
Attunement:
*unknow*
Description
Auchenei
crypts
is
the
second
instance
in
the
Auchindoun
complex,
with
continues
its
predecessor's
proliferation
of
non-standard
fights.
Once
again,
the
vast
majority
of
the
creatures
within
the
instance
are
casters,
and
thus
cannot
be
tanked
too
well.
This,
coupled
with
invisible
mobs,
make
this
an
instance
that
requires
quick
reflexes
and
spur
of
the
moment
strategies.
While
this
instance
is
blissfully
quick
to
do
for
the
appropriate
group,
its
difficulty,
coiled
with
the
fact
that
quests
for
it
are
part
of
long
chains,
make
the
instance
a
reasonably
unpopular
choice.
That
said,
any
Horde
player
must
complete
this
instance
at
least
once,
for
it
is
part
of
one
of
the
major
overarching
Horde
storylines.
Party
Makeup:Crowd
Control
and
DPS
are
essential
for
this
instance.
Due
to
the
nature
of
the
first
boss,
who
has
the
ability
to
slow
spell
casting
by
200%.
Instant
cast
spells
and
channeled
spells
are
unaffected
by
the
debuff.
Destruction
Warlocks
and
especially
Fire
or
Frost
Mages
are
poor
choices
for
DPS.
The
ideal
group
includes
at
least
one
priest
or
Paladin
(preferably
both),
along
with
sufficient
DPS
(Hunter,
Rogue
and
Arcane
Mages).
That
said,
parties
will
still
need
to
bring
a
mage
for
AOE
purposed.
Finally,
the
best
healers
for
this
instance
or
those
that
can
heal
without
casting
long
spells,
making
Druid
HOTs
and
the
Shadow
Priest's
Vampiric
Aura
the
obvious
choices.
.